LUIS
SANTANDER

I paint and sculpt characters.

Illustrator, 3D artist and game developer in Santiago, Chile.

Grave Lord, a dark fantasy villain in black armour

Characters and creatures for Tormented Souls 2, Omen of Sorrow, Abyss Odyssey and Rock of Ages.

All credits
Carnival, a dancer in a bright carnival costume
Now making

Ether Racing League

Anime-inspired hover-bike racing for PC and Mac. etherracingleague.com ↗

Characters are my favorite thing to make.

Most of what I paint and sculpt is a person or a creature with a story behind it: my own originals, the enemies I've built for games, and fan art of the characters I grew up with.

  • Blu Zaremi
  • Grave Lord
  • Diver
  • Lilith
  • Armoured deertaur
  • Demoness

The work

Games
I've
worked on

Blu Zaremi from Ether Racing League
Now makingEther Racing LeagueAnime-inspired hover-bike racing for PC and Mac.etherracingleague.com ↗
Tormented Souls 2Dual Effect, PQube · 2025Enemy creatures
Omen of SorrowAOne Games · 2018Characters
Rock of Ages 2ACE Team · 2017Additional art
The Deadly Tower of MonstersACE Team · 2016Character art
Abyss OdysseyACE Team · 2014Character art
Zeno Clash 2ACE Team · 2013Characters and cinematics
Rock of AgesACE Team · 2011Characters and environments
Zeno Clash: Ultimate EditionACE Team · 2010Characters and weapons

Second place, Best Machinima in Epic Games' Make Something Unreal contest (2009) for Exodus, a short film I made in Unreal Engine 3.

All games

I'm an illustrator and 3D artist from Santiago, Chile. I spent six years making characters at ACE Team, then freelanced on Omen of Sorrow and Tormented Souls 2.

Now I'm making my own game, Ether Racing League, and painting in between.

More about me →